Game consoles often launch with “bugs”, little annoyances that didn't come out in testing, in fact the Xbox probably introduced the concept of crashing to the world of consoles. But rarely did consoles do any real harm, the Wii on the other hand is actually turning into a real liability in some cases when players are losing their grip on the Wiimote and even worse the strap is giving up as well, turning it into a plasma killing missile. My question is how did this not come to light through actual user testing? I wonder if it was tested internally and therefor they didn't experience the overzealous, adrenaline driven, competitive crazyness that can take people over. They probably knew that the Wiimote was sensitive enough not to need overdriven movements, but not the public. This is going to be an interesting PR challenge for them thats for sure, because while they waffle about “looking into it” consumer generated videos and pictures are popping up everywhere. There's even a site dedicated to it called WiiHaveAProblem.com.